Calleva Adventure Race 2014—Not your ordinary adventure race!

The sixth edition was an incredible hit and sold out well before the deadline! Don't miss out on the most exciting race in the Washington, DC metro area.

For 2014 we will continue to have two categories: EXPERT for advanced racers and SPORT for strong athletes with limited experience in adventure racing. Racers in both categories will have up to 10 hours to complete the course, but the Expert category will include more technical disciplines that require special skills.

Brand new for this year, we’re excited to announce that the Calleva 2014 Adventure Race will be a USARA Regional Qualifier for the 2014 USARA National Championship being held this year at Deep Creek Lake! 3/4-person coed-teams in our Expert Category can qualify and compete for the top prize, a $400 sponsorship toward the National Championships.

Register now to save your place.

Online Registration is now closed. We may have a few spots available. Contact callevaracer@gmail.com for more information.

Date

  • Sunday, August 10, 2014

Location

  • Check-in and finish at Riley’s Lock, Poolesville, MD

Duration

  • 10 Hours for both Sport and Expert categories

Disciplines

Expert Category

  • Trekking (10-15 miles)
  • Paddling/SUP (4-8 miles)
  • Biking (20-30 miles)
  • Navigation: Pro level

Sport Category

  • Trekking (6-9 miles)
  • Flat water paddling (5-7 miles)
  • Biking (9-12 miles)
  • SUP (optional)
  • Navigation: Beginner level

Divisions

  • Solo
  • Two-Person
  • Three-Person
  • Four-Person

Registration

  • Before May 31st - $85 per racer
  • June 1st - July 31st $110 per racer
  • Last weekend and race day registration $135 per racer (subject to availability)
  • USARA membership required for all racers. Single-event memberships available on race day for $8.

What You Get

  • All paddling gear/equipment provided by Calleva
  • Race Maps
  • Cool Race T-shirt
  • Post Race Food
  • Hours of fun!



SCHEDULE:

Updated 7/30/2014

August 10th, 2014. Poolesville, MD.
  • 6:00 AM to 7:15 AM - Registration and Check-In opens at Riley's Lock. All team members must be present for check-in. Bibs, maps, number for bikes,and give-a-way stuff will be distributed to teams at the end of check-in.
  • 7:30 AM - Load buses for departure to race start
  • 8:30 AM - Race briefing
  • 9:00 AM - Race start
  • 7:00 PM - Official race finish
  • 7:00-8:00 Awards ceremony and after race food
DIRECTIONS:

13015 Riley's Lock Rd. Poolesville MD 20837
Click here to get driving directions from your address!

2014 Registration schedule

  • Early registration before May 31th - $85 per racer
  • Late registration June 1st - July 31st $110 per racer
  • Last weekend and the race day registration $135 per racer (subject to availability)
  • No refunds after June 1st. Online registration will close August 1st.

    New for 2014: Because the Calleva 2014 Adventure Race is a USARA sanctioned race, ALL competitors must have a valid USARA membership with you when you register at the race. Single-event USARA memberships will be available at race check-in for an additional $8.00 for competitors without a current USARA membership.

    Online Registration is now closed. We may have a few spots available. Contact callevaracer@gmail.com for more information.



    Every racer must sign the race waiver [.pdf file] and bring it to check-in on the race day.

    Gear lists for 2014 .

    About Prizes

    Check out our 2014 prizes from our great sponors listed below!


    For sponsorship oportunities, please, contact David Ritter

    We always need volunteers! For volunteer oportunities, please, contact our volunteer coordinator. Middle and high school students can get up to 8 hours of community service for helping us with the race. Every student must be accompanied by an adult, number of spots is limited.

    Testimonials

    • Thank you very much for putting on a great race. We had a blast and look forward to the next one.
    • Great race!!! Can not wait to do it again next year.
    • Thank you for the amazing race you put on this past Sunday. Incredible inaugural race!
    • We had a great time. Many many great things to say, amazing group of volunteers (and a lot of them) loved the "real orienteering".

    Thanks to our awesome 2014 Race Sponsors!

    (we know you guys don't race for the gear, but it definitely helps!)

    Notes about Map, Passport and Rules of Travel


    First some definitions for new racers:
    • "CP" means Check Point
    • "MCP" means Mandatory Check Point
    • "OCP" means Optional Check Point
    • "TA" means Transition Area

     Maps are based on standard USGS quads and each map corresponding to a particular segment of the
    race. On a map all these CPs and TAs are shown by circles with some letters and numbers.
    Some CPs and TAs could be in the same location, some could be numbered and some just have a single letter for identification. As you approach a CP during the race you are looking for a standard orienteering white-orange flag that looks like this:


    Near the flag will be a puncher, where you have to punch your passport.



    All TAs and some CPs will be manned. In this case, race officials will sign your passport and you don't need to punch it. No flags are located on manned CPs. At Transition Area's, you will switch from one discipline to another (for example from bikes to canoes).

    After the race check in, you will receive a set of maps and rules of travel. All maps will be custom made by Calleva at various scales and printed on waterproof paper. It is going to be your responsibility to protect these maps against the elements.
    All CPs are preplotted on the maps as circles. Most of the circles are red, but some may have different colors depending on the map background. The orienteering flag is always located inside the circle, but sometimes a little off from the center. That is the reason for different circle sizes on the maps. You always are able to see the flag from the center of the circle, but sometimes will have to overcome some obstacles to get it.

    Some portions of the race course changed since the last update of the maps by USGS. You might see some trails and/or roads that are not on the map. All CPs are connected to some well-defined features. If the feature is not on the map, additional information will be provided in the rules of travel and/or in the clue sheet.

    Check Points are the places where you will punch your Passport or where a race official will sign your progress along the course. It will be also your clue sheet, but you will receive it only after the start of the race. On every transition area you have to present your passport twice: once to check in and once to check out. It is the racers responsibility to get all signatures in the passport. It is racers responsibility to punch the passport in the correct location. Passport will be printed on waterproof paper, but is still better to keep it out of the water. You might have a few different passports during the race for different sections of the event.

    Rules of Travel is a detailed instruction of how to go along the race course. It will describe every section of the race and the means of travel between all Check points and Transition areas. All forbidden and mandatory routes, cut-off times, special equipment for each section of the race and all other details will be presented there. This is a very important document and all teams must spend some time to understand it. It will be printed on a few pages of regular paper and it is going to be the racers responsibility to protect it against the elements. You will receive the rules of travel together with the maps after teams check in the morning of the race.